Ray Tracing Gems II
Adam Marrs, Peter Shirley, Ingo Wald
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858 Pages
English
PDF
About This Book
"The digital version of this book is available now for free – with the print version following very soon! This Open Access book is a must-have for anyone interested in real-time rendering. Ray tracing is the holy grail of gaming graphics, simulating the physical behavior of light to bring... (see more details)
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