3D Environment Design with Blender
3D Environment Design with Blender is an exclusive guide to creating photorealistic 3D environments, something that most 3D designers have trouble with. With this essential handbook, you'll be able to build stunning environments and animations with ease using tips, tricks, and hands-on projects.
Offered by
Difficulty Level
Intermediate
Completion Time
11h28m
Language
English
About Book
Who Is This Book For?
This book is for 3D environment artists and open-world game designers who have tried designing 3D environments but have trouble finding the right Blender settings. If you feel overwhelmed understanding how nodes and materials work in Blender, this book will simplify it for you and help you achieve photorealism in your environments in no time. Familiarity with the Blender interface is expected to get the most out of this book.
3D Environment Design with Blender
- About Book
- Who Is This Book For?
- Book Content
Book content
chapters • 11h28m total length
Most Common Modeling Mistakes That Prevent You from Achieving Photorealism
The Basics of Realistic Texturing in Blender
Efficient Unwrapping and Texturing in Blender
Creating Realistic Natural Plants in Blender
Achieve Photorealistic Lighting in Your Environment with Blender
Creating Realistic Landscapes in Blender
Creating and Animating Realistic, Natural-Looking Water
Creating Procedural Mud Material
Texturing the Landscape with Mud Material
Creating Natural Assets: Rock
Creating Realistic Flowers in Blender
Using Particle System to Scatter Objects in Blender
Finalizing the Landscape Scene – Lighting, Rendering, and Compositing
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