Book

3D Environment Design with Blender

3D Environment Design with Blender is an exclusive guide to creating photorealistic 3D environments, something that most 3D designers have trouble with. With this essential handbook, you'll be able to build stunning environments and animations with ease using tips, tricks, and hands-on projects.

Offered byPackt Logo

Difficulty Level

Intermediate

Completion Time

11h28m

Language

English

About Book

Who Is This Book For?

This book is for 3D environment artists and open-world game designers who have tried designing 3D environments but have trouble finding the right Blender settings. If you feel overwhelmed understanding how nodes and materials work in Blender, this book will simplify it for you and help you achieve photorealism in your environments in no time. Familiarity with the Blender interface is expected to get the most out of this book.

Book content

chapters 11h28m total length

Most Common Modeling Mistakes That Prevent You from Achieving Photorealism

The Basics of Realistic Texturing in Blender

Efficient Unwrapping and Texturing in Blender

Creating Realistic Natural Plants in Blender

Achieve Photorealistic Lighting in Your Environment with Blender

Creating Realistic Landscapes in Blender

Creating and Animating Realistic, Natural-Looking Water

Creating Procedural Mud Material

Texturing the Landscape with Mud Material

Creating Natural Assets: Rock

Creating Realistic Flowers in Blender

Using Particle System to Scatter Objects in Blender

Finalizing the Landscape Scene – Lighting, Rendering, and Compositing

Related Resources

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