Book Content
chapters • 11h28m total length
1. Most Common Modeling Mistakes That Prevent You from Achieving Photorealism
2. The Basics of Realistic Texturing in Blender
3. Efficient Unwrapping and Texturing in Blender
4. Creating Realistic Natural Plants in Blender
5. Achieve Photorealistic Lighting in Your Environment with Blender
6. Creating Realistic Landscapes in Blender
7. Creating and Animating Realistic, Natural-Looking Water
8. Creating Procedural Mud Material
9. Texturing the Landscape with Mud Material
10. Creating Natural Assets: Rock
11. Creating Realistic Flowers in Blender
12. Using Particle System to Scatter Objects in Blender
13. Finalizing the Landscape Scene – Lighting, Rendering, and Compositing














