Book Content
chapters • 24h44m total length
1. Beginning Android and Java
2. First Contact: Java, XML, and the UI Designer
3. Exploring Android Studio and the Project Structure
4. Getting Started with Layouts and Material Design
5. Beautiful Layouts with CardView and ScrollView
6. The Android Lifecycle
7. Java Variables, Operators and Expressions
8. Java Decisions and Loops
9. Learning Java Methods
10. Object-Oriented Programming
11. More Object-Oriented Programming
12. The Stack, the Heap, and the Garbage Collector
13. Anonymous Classes - Bringing Android Widgets to Life
14. Android Dialog Windows
15. Arrays, Maps, and Random Numbers
16. Adapters and Recyclers
17. Data Persistence and Sharing
18. Localization
19. Animations and Interpolations
20. Drawing Graphics
21. Threads and Starting the Live Drawing App
22. Particle Systems and Handling Screen Touches
23. Supporting Different Versions of Android, Sound Effects, and Spinner Widget
24. Design Patterns, Multiple Layouts, and Fragments
25. Building a Simple Image Gallery app
26. Advanced UI with Navigation Drawer and Fragment
27. Android Databases
28. A Quick Chat Before You Go














