Book Content
chapters • 15h56m total length
1. Exploring the Fundamentals of SwiftUI
2. Understanding Animation with SwiftUI
3. Creating a Breathing App
4. Building a Record Player
5. Animating Colorful Kaleidoscope Effects
6. Animating a Girl on a Swing
7. Building a Series of Belts and Gears
8. Animating a Bouquet of Flowers
9. Animating Strokes around Shapes
10. Creating an Ocean Scene
11. Animating an Elevator
12. Creating a Word Game (Part 1)
13. Creating a Word Game (Part 2)
14. Creating a Color Game
15. Integrating SpriteKit into Your SwiftUI Projects














