Augmented Reality with Unity AR Foundation
AR applications allow people to interact with the real world through digitally enhanced content. This AR Unity 3D book helps you demystify AR technology using your existing knowledge of Unity, enables you to build multiple AR projects with real-world utility and a professional workflow, and shows you how to use AR Foundation for building apps.
Offered by
Difficulty Level
Intermediate
Completion Time
12h44m
Language
English
About Book
Who Is This Book For?
This augmented reality book is for game developers interested in adding AR capabilities to their games and apps. The book assumes beginner-level knowledge of Unity development and C# programming, familiarity with 3D graphics, and experience in using existing AR applications. Beginner-level experience in developing mobile applications will be helpful to get the most out of this AR Unity book.
Augmented Reality with Unity AR Foundation
- About Book
- Who Is This Book For?
- Book Content
Book content
chapters • 12h44m total length
Setting Up for AR Development
Your First AR Scene
Improving the Developer Workflow
Creating an AR User Framework
Using the AR User Framework
Gallery: Building an AR App
Gallery: Editing Virtual Objects
Planets: Tracking Images
Selfies: Making Funny Faces
Related Resources
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