Book

Augmented Reality with Unity AR Foundation

AR applications allow people to interact with the real world through digitally enhanced content. This AR Unity 3D book helps you demystify AR technology using your existing knowledge of Unity, enables you to build multiple AR projects with real-world utility and a professional workflow, and shows you how to use AR Foundation for building apps.

Offered byPackt Logo

Difficulty Level

Intermediate

Completion Time

12h44m

Language

English

About Book

Who Is This Book For?

This augmented reality book is for game developers interested in adding AR capabilities to their games and apps. The book assumes beginner-level knowledge of Unity development and C# programming, familiarity with 3D graphics, and experience in using existing AR applications. Beginner-level experience in developing mobile applications will be helpful to get the most out of this AR Unity book.

Book content

chapters 12h44m total length

Setting Up for AR Development

Your First AR Scene

Improving the Developer Workflow

Creating an AR User Framework

Using the AR User Framework

Gallery: Building an AR App

Gallery: Editing Virtual Objects

Planets: Tracking Images

Selfies: Making Funny Faces

Related Resources

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