Book Content
chapters • 13h4m total length
1. Sci-Fi Pistol: Creating the Basic Shapes
2. Sci-Fi Pistol: Adding Details
3. Texturing and Rendering your Sci-Fi Pistol
4. Spacecraft: Creating the Basic Shapes
5. Spacecraft: Adding Details
6. Spacecraft: Materials, Textures and Rendering
7. Modeling your Robot
8. Robot: Free Style Rendering
9. Low Poly Racer: Building the Mesh
10. Low Poly Racer: Materials and Textures














