Build Stunning Real-time VFX with Unreal Engine 5
Build Stunning Real-Time VFX with Unreal Engine 5 will take your VFX skills a level up by showing you how to build and manage beautiful particle systems with Niagara in Unreal Engine 5, enhancing your skill set, increasing your employability, and setting your games apart from the rest.
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Difficulty Level
Intermediate
Completion Time
10h24m
Language
English
About Book
Who Is This Book For?
This book is for visual effects artists transitioning to real-time virtual production workflow as well as beginners looking to learn Niagara for games and other real-time applications. Game programmers, 3D generalists, and game designers interested in adding VFX for their game and metaverse projects will also find this book useful. A basic understanding of Unreal Engine 5, blueprints, as well as layout, materials, and lighting in Unreal Engine is expected.
Build Stunning Real-time VFX with Unreal Engine 5
- About Book
- Who Is This Book For?
- Book Content
Book content
chapters • 10h24m total length
Getting Started with Unreal Engine Particle System Frameworks
Understanding Particle System Concepts
Exploring Niagara Concepts and Architecture
Building Our First Niagara System
Diving into Emitter-System Overrides
Exploring Dynamic Inputs
Creating Custom Niagara Modules
Local Modules and Versioning
Events and Event Handlers
Debugging workflow in Niagara
Controlling Niagara Particles using Blueprints
Related Resources
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