Book

Building a 3D Game with LibGDX

Offered byPackt Logo

Difficulty Level

Intermediate

Completion Time

7h48m

Language

English

About Book

Who Is This Book For?

If you are a game developer or enthusiasts who want to build 3D games with LibGDX, then this book is for you. A basic knowledge of LibGDX and Java programming is appreciated.

Book content

chapters 7h48m total length

Setting Up Your Development Environment

Adding an extra Dimension

Working Towards a Prototype

Preparing Visuals

Starting to look like an actual game

Spicing up the game

Testing and Deploying

Related Resources

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