Book

Dynamic Story Scripting with the ink Scripting Language

Hands-On Dynamic Story Scripting with the ink Scripting Language shows you how to quickly move from learning the fundamentals of ink, the must-have narrative scripting language for games, to leveraging it to create everything from simple interactive stories to complex narrative-driven projects in Unity.

Offered byPackt Logo

Difficulty Level
Intermediate
Completion Time
9h4m approx.
Language
English
Certification
Not available

About Course

Book Content

chapters 9h4m total length

1. Text, Flow, Choices, and Weaves
2. Knots, Diverts, and Looping Patterns
3. Sequences, Cycles, and Shuffling Text
4. Variables, Lists, and Functions
5. Tunnels and Threads
6. Adding and Working with the ink-Unity Integration Plugin
7. Unity API – Making Choices and Story Progression
8. Story API - Accessing ink Variables and Functions
9. Story API - Observing and Reacting to Story Events
10. Dialogue Systems with ink
11. Quest Tracking and Branching Narratives
12. Procedural Storytelling with ink

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