Book

Game Development Projects with Unreal Engine

Start with the fundamentals of UE4 and progressively build your knowledge and skills through several easy-to-follow projects. Take a hands-on approach to equip yourself with the tools needed to develop your own high-quality, immersive games.

Offered byPackt Logo

Difficulty Level
Intermediate
Completion Time
27h24m approx.
Language
English
Certification
Not available

About Course

Book Content

chapters 27h24m total length

1. Unreal Engine Introduction
2. Working with Unreal Engine
3. Character Class Components and Blueprint Setup
4. Player Input
5. Line Traces
6. Collision Objects
7. UE4 Utilities
8. User Interfaces
9. Audio-Visual Elements
10. Creating a SuperSideScroller Game
11. Blend Spaces 1D, Key Bindings, and State Machines
12. Animation Blending and Montages
13. Enemy Artificial Intelligence
14. Spawning the Player Projectile
15. Collectibles, Power-Ups, and Pickups
16. Multiplayer Basics
17. Remote Procedure Calls
18. Gameplay Framework Classes in Multiplayer

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