Book

Game Development with Unity for .NET Developers

Explore the capabilities of the Unity platform to create real-world games with this hands-on guide. You’ll get up and running with game development in no time and be ready to overcome commonly encountered performance issues in Unity game development.

Offered byPackt Logo

Difficulty Level

Intermediate

Completion Time

19h28m

Language

English

About Book

Who Is This Book For?

The book is for developers with intermediate .NET and C# programming experience who are interested in learning game development with Unity. Basic experience in C# programming is assumed.

Book content

chapters 19h28m total length

Hello Unity

Scripting Concepts in Unity

Developing UI with the Unity UI System

Creating Animations with the Unity Animation System

Working with the Unity Physics System

Integrating Audio and Video in a Unity Project

Understanding the Mathematics of Computer Graphics in Unity

The Scriptable Render Pipeline in Unity

Using Data-Oriented Technology Stack in Unity

Serialization System and Assets Management In Unity and Azure

Working with Microsoft Game Dev, Azure Cloud, PlayFab and Unity

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