Book
Game Development with Unity for .NET Developers
Explore the capabilities of the Unity platform to create real-world games with this hands-on guide. You’ll get up and running with game development in no time and be ready to overcome commonly encountered performance issues in Unity game development.
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Difficulty Level
Intermediate
Completion Time
19h28m
Language
English
About Book
Who Is This Book For?
The book is for developers with intermediate .NET and C# programming experience who are interested in learning game development with Unity. Basic experience in C# programming is assumed.
Game Development with Unity for .NET Developers
- About Book
- Who Is This Book For?
- Book Content
Book content
chapters • 19h28m total length
Hello Unity
Scripting Concepts in Unity
Developing UI with the Unity UI System
Creating Animations with the Unity Animation System
Working with the Unity Physics System
Integrating Audio and Video in a Unity Project
Understanding the Mathematics of Computer Graphics in Unity
The Scriptable Render Pipeline in Unity
Using Data-Oriented Technology Stack in Unity
Serialization System and Assets Management In Unity and Azure
Working with Microsoft Game Dev, Azure Cloud, PlayFab and Unity
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