Book

Gamification with Unity 5.x

Offered byPackt Logo

Difficulty Level
Intermediate
Completion Time
10h56m approx.
Language
English
Certification
Not available

About Course

Book Content

chapters 10h56m total length

1. The anatomy of games
2. Who or what am I? Understanding the player
3. An engaged player is a happy player
4. An organized chaos - getting ideas out of your head and on to paper
5. Sculpting the conceptual beast
6. Breathing life to your first creation: creating and importing assets for your application
7. Get your motor running
8. Break, destroy and rebuild - the art of playtesting and iteration
9. Graduating your project to completion
10. Being the best that you can be!

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