Book Content
chapters • 10h32m total length
1. Introduction to Generative Adversarial Networks
2. 3D-GAN - Generating Shapes Using GANs
3. Face Aging Using Conditional GAN
4. Generating Anime Characters Using DCGANs
5. Using SRGANs to Generate Photo-Realistic Images
6. StackGAN- Text to Photo-Realistic Image Synthesis
7. CycleGAN- Turn Paintings into Photos
8. Conditional GAN - Image-to-Image Translation Using Conditional Adversarial Networks
9. Predicting the Future of GANs














