Difficulty Level
Intermediate
Completion Time
6h8m
Language
English
About Book
Who Is This Book For?
If you are a game developer interested in learning Unity 3D from scratch and becoming familiar with its core features, then this book is for you. No prior knowledge of Unity 3D is required.
Getting Started with Unity 5
- About Book
- Who Is This Book For?
- Book Content
Book content
chapters • 6h8m total length
Getting Jiggy With the Unity Interface
Creating the Game Environment
Working With Assets
Animating the Game Characters
Scripting the Game
Adding a Graphic User Interface
Polishing and Optimizing the Game
Whats Next?
Related Resources
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