Difficulty Level
Intermediate
Completion Time
3h52m
Language
English
About Book
Who Is This Book For?
If you want upgrade your skills, or are new to shader programming and want to learn about graphic programming, this book is for you. If you want a clearer idea of shader programming, or simply want to upgrade from fixed pipeline systems to state-of-the-art shader programming and are familiar with any C-based language, then this book will show you what you need to know.
GLSL Essentials
- About Book
- Who Is This Book For?
- Book Content
Book content
chapters • 3h52m total length
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