Book

Godot 4 Game Development Cookbook

The Godot 4 Game Development Cookbook provides a comprehensive understanding of the most challenging concepts involved in creating impressive games using Godot 4. This cookbook covers all the new changes introduced in Godot 4, enabling you to develop your dream games.

Offered byPackt Logo

Difficulty Level
Intermediate
Completion Time
8h36m approx.
Language
English
Certification
Not available

About Course

Book Content

chapters 8h36m total length

1. Exploring the Godot 4 Editor
2. Transitioning to GDScript 2.0
3. 2D and 3D Rendering with Vulkan
4. Practicing Physics and Handling Navigation in Godot 4
5. Playing with Shaders in Godot 4
6. Importing 3D Assets in Godot 4
7. Adding Sound and Music to Your Game
8. Making 2D Games Easier with Tileset and Tilemap
9. Achieving Better Animations Using the New Animation Editor
10. Exploring New Multiplayer Features in Godot 4

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