Book

Going the Distance with Babylon.js

This book equips you with the tools, techniques, and concepts vital to building an extensible, maintainable, and entertaining experience using Babylon.js v5.0. You’ll be introduced to a progressively complex set of topics as the book explores the process of building an attractive, performant, and modern 3D game using the latest in WebGL/WebGPU technology.

Offered byPackt Logo

Difficulty Level
Intermediate
Completion Time
14h12m approx.
Language
English
Certification
Not available

About Course

Book Content

chapters 14h12m total length

1. The Space-Truckers Operation Manual
2. Ramping up on Babylon.js
3. Establishing the Development Workflow
4. Creating the Application
5. Adding a Cut Scene and Handling Input
6. Implementing the Game Mechanics
7. Processing Route Data
8. Building the Driving Game
9. Calculating and Displaying Scoring Results
10. Improving the Environment with Lighting and Materials
11. Scratching the Surface of Shaders
12. Measuring and Optimizing Performance
13. Converting the Application to a PWA
14. Extended Topics, Extended

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