Book Content
chapters • 15h52m total length
1. Introduction to patterns
2. Singleton, Dependency injection, Lazy initialization, Object pool
3. Factory method, Abstract factory, Prototype, Builder
4. Composite, Flyweight, Marker interface, Bridge
5. Adapter, Proxy, Decorator, Facade
6. Nullable value, Template method, Command, State
7. Iterator, Visitor, Observer, Memento
8. Lock patterns
9. Thread pool, Messaging, Future, Pipeline
10. Designing Delphi programs
11. Other kinds of patterns














