Book

iOS Game Development By Example

An easy-to-follow, comprehensive guide that makes your learning experience more intriguing by gradually developing a Sprite Kit game. This book discusses each topic in detail making sure you attain a clear vision of the subject.

Offered byPackt Logo

Difficulty Level

Intermediate

Completion Time

7h20m

Language

English

About Book

Who Is This Book For?

This book is for beginners who want to start their game development odyssey in the iOS platform. If you are an intermediate or proficient game developer hailing from a different development platform, this book will be a perfect gateway to the Sprite Kit engine. The reader does not need to have any knowledge of Sprite Kit and building games on the iOS platform.

Book content

chapters 7h20m total length

Introduction to Sprite Kit

"Scenes"

"Sprite"

Nodes

"Physics"

"Animating Sprite Controls and Scene Kit"

"Particle Effect and Shaders"

Handling Multiple Scene and Level

using UI kit and some performance enhancement and extras

"Finalizing our game and integrating game center"

Related Resources

Access Ready-to-Use Books for Free!

Get instant access to a library of pre-built books—free trial, no credit card required. Start training your team in minutes!

No credit card required