Book

iOS Game Development By Example

An easy-to-follow, comprehensive guide that makes your learning experience more intriguing by gradually developing a Sprite Kit game. This book discusses each topic in detail making sure you attain a clear vision of the subject.

Offered byPackt Logo

Difficulty Level
Intermediate
Completion Time
7h20m approx.
Language
English
Certification
Not available

About Course

Book Content

chapters 7h20m total length

1. Introduction to Sprite Kit
2. "Scenes"
3. "Sprite"
4. Nodes
5. "Physics"
6. "Animating Sprite Controls and Scene Kit"
7. "Particle Effect and Shaders"
8. Handling Multiple Scene and Level
9. using UI kit and some performance enhancement and extras
10. "Finalizing our game and integrating game center"

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