Book Content
chapters • 17h28m total length
1. Getting Started with Java 11
2. The First Real Java Program - Sorting Names
3. Optimizing the Sort --Making Code Professional
4. Mastermind - Creating a Game
5. Extending the Game - Run Parallel, Run Faster
6. Making our Game Professional - Do it as a Webapp
7. Building a Commercial Web Application Using REST
8. Extending Our e-Commerce Application
9. Building an Accounting Application Using Reactive Programming
10. Finalizing Java Knowledge to Professional Level














