Book

Learn Three.js

In this edition, you’ll learn to set up a workflow and use Blender to create animations that can integrate with Three.js. You’ll also use Rapier to add physics to your scenes and explore Three.js in combination with VR and AR.

Offered byPackt Logo

Difficulty Level

Intermediate

Completion Time

18h28m

Language

English

About Book

Who Is This Book For?

This book is for JavaScript developers looking to learn the use of Three.js library.

Book content

chapters 18h28m total length

Creating Your First 3D Scene withThree.js

The Basic Components that Make up a Three.js Application

Working with Light Sources in Three.js

Working with Three.js Materials

Learning to Work with Geometries

Exploring Advanced Geometries

Points and Sprites

Creating and Loading Advanced Meshes and Geometries

Animations and moving the camera

Loading and Working with Textures

Render Postprocessing

Adding Physics and Sounds to Your Scene

Working with Blender and Three.js

Three.js together with React, Typescript, and Web-XR

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