Book
Learning AndEngine
Learning AndEngine is meant to teach the basics of AndEngine. It is a step-by-step guide to create a simple game.
Offered by
Difficulty Level
Intermediate
Completion Time
9h32m
Language
English
About Book
Who Is This Book For?
If you are a beginner to AndEngine, or mobile game development in general, and you are looking for a simple way to start making games for Android, this book is for you. You should already know the basics of Java programming, but no previous game development experience is required.
Learning AndEngine
- About Book
- Who Is This Book For?
- Book Content
Book content
chapters • 9h32m total length
Preface
Setting up an AndEngine project
Game concept and assets
From assets to entities
HUD and Text display
User Input
Game logic and physics
Detecting collisions and reacting to events
Advanced physics
Adding Menu and Splash scene
Polishing the game
Testing, Publishing, and what?s next
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