Book

Learning AndEngine

Learning AndEngine is meant to teach the basics of AndEngine. It is a step-by-step guide to create a simple game.

Offered byPackt Logo

Difficulty Level
Intermediate
Completion Time
9h32m approx.
Language
English
Certification
Not available

About Course

Book Content

chapters 9h32m total length

1. Preface
2. Setting up an AndEngine project
3. Game concept and assets
4. From assets to entities
5. HUD and Text display
6. User Input
7. Game logic and physics
8. Detecting collisions and reacting to events
9. Advanced physics
10. Adding Menu and Splash scene
11. Polishing the game
12. Testing, Publishing, and what?s next

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