Book

Learning AndEngine

Learning AndEngine is meant to teach the basics of AndEngine. It is a step-by-step guide to create a simple game.

Offered byPackt Logo

Difficulty Level

Intermediate

Completion Time

9h32m

Language

English

About Book

Who Is This Book For?

If you are a beginner to AndEngine, or mobile game development in general, and you are looking for a simple way to start making games for Android, this book is for you. You should already know the basics of Java programming, but no previous game development experience is required.

Book content

chapters 9h32m total length

Preface

Setting up an AndEngine project

Game concept and assets

From assets to entities

HUD and Text display

User Input

Game logic and physics

Detecting collisions and reacting to events

Advanced physics

Adding Menu and Splash scene

Polishing the game

Testing, Publishing, and what?s next

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