Book

Learning C# by Developing Games with Unity 2019

Unity, the world's leading real-time engine, is used to create half of the world's games. This book will teach programming newcomers the C# language in a fun and accessible way through game development. No prior programming or game development experience is required, only a curious mind.

Offered byPackt Logo

Difficulty Level
Intermediate
Completion Time
11h24m approx.
Language
English
Certification
Not available

About Course

Book Content

chapters 11h24m total length

1. Getting to Know your Environment
2. The Building Blocks of Programming
3. Diving into Variables, Types and Methods
4. Control Flow and Collection Types
5. Working with Classes, Structs and OOP
6. Getting Your Hands Dirty with Unity
7. Movement, Camera Controls, and Collisions
8. Scripting Game Mechanics
9. Basic AI and Enemy Behavior
10. Revisiting Types, Methods and Classes
11. Exploring Generics, Delegates, and Beyond
12. The Journey continues

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