Learning C# by Developing Games with Unity 2019
Unity, the world's leading real-time engine, is used to create half of the world's games. This book will teach programming newcomers the C# language in a fun and accessible way through game development. No prior programming or game development experience is required, only a curious mind.
Offered by
Difficulty Level
Intermediate
Completion Time
11h24m
Language
English
About Book
Who Is This Book For?
The book caters to developers and programmers who want to get started with C# programming in a fun and engaging manner. Anyone who wants to build games and script in C# language and Unity can take this book up. No prior programming or Unity experience is required.
Learning C# by Developing Games with Unity 2019
- About Book
- Who Is This Book For?
- Book Content
Book content
chapters • 11h24m total length
Getting to Know your Environment
The Building Blocks of Programming
Diving into Variables, Types and Methods
Control Flow and Collection Types
Working with Classes, Structs and OOP
Getting Your Hands Dirty with Unity
Movement, Camera Controls, and Collisions
Scripting Game Mechanics
Basic AI and Enemy Behavior
Revisiting Types, Methods and Classes
Exploring Generics, Delegates, and Beyond
The Journey continues
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