Book

Learning C# by Developing Games with Unity 2019

Unity, the world's leading real-time engine, is used to create half of the world's games. This book will teach programming newcomers the C# language in a fun and accessible way through game development. No prior programming or game development experience is required, only a curious mind.

Offered byPackt Logo

Difficulty Level

Intermediate

Completion Time

11h24m

Language

English

About Book

Who Is This Book For?

The book caters to developers and programmers who want to get started with C# programming in a fun and engaging manner. Anyone who wants to build games and script in C# language and Unity can take this book up. No prior programming or Unity experience is required.

Book content

chapters 11h24m total length

Getting to Know your Environment

The Building Blocks of Programming

Diving into Variables, Types and Methods

Control Flow and Collection Types

Working with Classes, Structs and OOP

Getting Your Hands Dirty with Unity

Movement, Camera Controls, and Collisions

Scripting Game Mechanics

Basic AI and Enemy Behavior

Revisiting Types, Methods and Classes

Exploring Generics, Delegates, and Beyond

The Journey continues

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