Book

Learning C# by Developing Games with Unity 2021

This sixth edition of the popular C# guide helps you learn the building blocks of the C# language, right from variables to classes and exception handling. After getting to grips with the basics of C# programming, it takes you through the world of Unity game development and how you can apply C# knowledge using game development examples.

Offered byPackt Logo

Difficulty Level
Intermediate
Completion Time
14h16m approx.
Language
English
Certification
Not available

About Course

Book Content

chapters 14h16m total length

1. Getting to Know Your Environment
2. The Building Blocks of Programming
3. Diving into Variables, Types, and Methods
4. Control Flow and Collection Types
5. Working with Classes, Structs, and OOP
6. Getting Your Hands Dirty with Unity
7. Movement, Camera Controls, and Collisions
8. Scripting Game Mechanics
9. Basic AI and Enemy Behavior
10. Revisiting Types, Methods, and Classes
11. Introducing Stacks, Queues, and HashSets
12. Saving, Loading, and Serializing Data
13. Exploring Generics, Delegates, and Beyond
14. The Journey Continues

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