Book Content
chapters • 7h40m total length
1. Requirements And Preparation Work
2. Player Input For Mobile Device
3. Player Character, Obstacles, and Pickups
4. Editor Tool, Prefabs, and Game Level
5. Scene Background, Game User Interface, And The Save Profile
6. Main Menu, iAds, Leaderboards, Store Purchases, And Achievements
7. Game Builds And Submission To Apple














