Book Content
chapters • 16h total length
1. Overview of iOS Development
2. Introduction to Xcode IDE
3. Writing code in Swift 2 using Playgrounds
4. Using Storyboards, Size Classes, and Auto Layout
5. Taking Advantage of Source Control in Xcode
6. Building Your First iOS App
7. Integrating Multitouch and Gestures
8. Exploring Common iOS Frameworks
9. Working with CoreData
10. Extending the App to watchOS
11. Advanced Input using Sensors
12. Sending Notifications
13. Writing Unit Tests
14. Using the Debugging Tools
15. Optimizing Your App
16. Distributing Your App














