Book

LibGDX Game Development By Example

Offered byPackt Logo

Difficulty Level

Intermediate

Completion Time

9h20m

Language

English

About Book

Who Is This Book For?

This book is intended for those who wish to learn the concepts of game development using libGDX. An understanding of Java and other programming languages would definitely be helpful, although it is not a must.

Book content

chapters 9h20m total length

Introduction to libGDX

Get these snakes out of this book!

Making that Snake slick

What the flap is the hype about?

Making your bird more flightworthy

On to the next Platform…. Game

Extending that platform

Why are all the birds angry?

Even angrier birds!

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