Book Content
chapters • 5h32m total length
1. Basics of Reverse Engineering – Understanding the Structure of Mobile Apps
2. Setting Up a Mobile App Reverse Engineering Environment Using Modern Tools
3. Reverse Engineering an Android Application
4. Reverse Engineering an iOS Application
5. Reverse Engineering an iOS Application (Developed Using Swift)
6. Open Source and Commercial Reverse Engineering Tools
7. Automating the Reverse Engineering Process
8. Conclusion














