Book Content
chapters • 6h52m total length
1. openFrameworks - A Quick Start
2. Creating Your First openFrameworks Project: 2D, Images and Video
3. Making Video Effects using Shaders
4. Drawing 3D Surfaces
5. Implementing a Reaction on Sounds
6. Extending the Interactivity: GUI, Networking and Arduino
7. Running the Video Synthesizer on Mobiles and Raspberry Pi
8. Deploying the Project on iOS, Android and Raspberry Pi
9. Further resources
10. Appendix B
11. Appendix A














