Book

OpenGL 4.0 Shading Language Cookbook

Offered byPackt Logo

Difficulty Level

Intermediate

Completion Time

11h20m

Language

English

About Book

Who Is This Book For?

If you are an OpenGL programmer looking to use the modern features of GLSL 4.0 to create real-time, three-dimensional graphics, then this book is for you. Familiarity with OpenGL programming, along with the typical 3D coordinate systems, projections, and transformations is assumed. It can also be useful for experienced GLSL programmers who are looking to implement the techniques that are presented here.

Book content

chapters 11h20m total length

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