Difficulty Level
Intermediate
Completion Time
11h20m
Language
English
About Book
Who Is This Book For?
If you are a prospective game developer with some experience using C++, then this book is for you. Both prospective and experienced game programmers will find nuggets of wisdom and practical advice as they learn to code two full games using OpenGL, C++, and a host of related tools.
OpenGL Game Development By Example
- About Book
- Who Is This Book For?
- Book Content
Book content
chapters • 11h20m total length
Building a Foundation/Preface
Your point of view
A matter of character
Controlling Freak
Hit and Run
Icing the Cake
Audio Adrenaline
Expanding your Horizons
Super Models
Expanding Space
Heads Up
Conquer the Universe
Related Resources
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