Book

Practical Game Design

Immerse yourself in the fundamentals of game design. Are you are looking to take the creative lead and make better game designs faster? Then you have come to the right place. The book builds up the basics of game design one simple piece at a time. Written by two highly experienced industry professionals, this book will give real insights and valuable advice on creating games for this lucrative market.

Offered byPackt Logo

Difficulty Level

Intermediate

Completion Time

15h52m

Language

English

About Book

Who Is This Book For?

Whether you are a student eager to design a game or a junior game designer looking for your first role as a professional, this book will help you with the fundamentals of game design. By focusing on best practices and a pragmatic approach, Practical Game Design provides insights into the arts and crafts from two senior game designers that will interest more seasoned professionals in the game industry.

Book content

chapters 15h52m total length

Introducing Game Production Process

Game Concept

Scoping a Game Project

Design Documentation

Adaptation of mechanics

Invention of mechanics

Prototyping

Campaign playthrough

Level Design

Characters

User Interface & User Experience

Accessibility

Balancing

The Final 10 Percent

Games as a Service

Related Resources

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