Book

Practical Game Design

Immerse yourself in the fundamentals of game design. Are you are looking to take the creative lead and make better game designs faster? Then you have come to the right place. The book builds up the basics of game design one simple piece at a time. Written by two highly experienced industry professionals, this book will give real insights and valuable advice on creating games for this lucrative market.

Offered byPackt Logo

Difficulty Level
Intermediate
Completion Time
15h52m approx.
Language
English
Certification
Not available

About Course

Book Content

chapters 15h52m total length

1. Introducing Game Production Process
2. Game Concept
3. Scoping a Game Project
4. Design Documentation
5. Adaptation of mechanics
6. Invention of mechanics
7. Prototyping
8. Campaign playthrough
9. Level Design
10. Characters
11. User Interface & User Experience
12. Accessibility
13. Balancing
14. The Final 10 Percent
15. Games as a Service

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