Practical Game Design
Immerse yourself in the fundamentals of game design. Are you are looking to take the creative lead and make better game designs faster? Then you have come to the right place. The book builds up the basics of game design one simple piece at a time. Written by two highly experienced industry professionals, this book will give real insights and valuable advice on creating games for this lucrative market.
Offered by
Difficulty Level
Intermediate
Completion Time
15h52m
Language
English
About Book
Who Is This Book For?
Whether you are a student eager to design a game or a junior game designer looking for your first role as a professional, this book will help you with the fundamentals of game design. By focusing on best practices and a pragmatic approach, Practical Game Design provides insights into the arts and crafts from two senior game designers that will interest more seasoned professionals in the game industry.
Practical Game Design
- About Book
- Who Is This Book For?
- Book Content
Book content
chapters • 15h52m total length
Introducing Game Production Process
Game Concept
Scoping a Game Project
Design Documentation
Adaptation of mechanics
Invention of mechanics
Prototyping
Campaign playthrough
Level Design
Characters
User Interface & User Experience
Accessibility
Balancing
The Final 10 Percent
Games as a Service
Related Resources
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