Book

Procedural 3D Modeling Using Geometry Nodes in Blender

Geometry nodes is the new hot topic in Blender. If you are planning to professional CG work, you must have this Blender tool handy. This easy-to-use geometry node editor is used for procedural modeling and procedurally editing a mesh to your liking. In this book you'll learn the basics as well as the intermediate steps to this exciting update.

Offered byPackt Logo

Difficulty Level

Intermediate

Completion Time

9h24m

Language

English

About Book

Who Is This Book For?

If you are a CG Artist or follow modeling careers like that of an environment artist or even a CG generalist in the cinematography industry and you are looking to get into learning a node-based modeling workflow using Geometry Nodes in Blender, this is the perfect book for you. You will need a basic knowledge of the fundamentals of Blender, for example, knowing the specific workflow of material nodes and being able to apply this knowledge to your projects. To get the most out of this book, you should have a basic understanding of Blender's shortcut system and some modeling experience.

Book content

chapters 9h24m total length

An Introduction to Geometry Nodes

Understanding the Functionalities of Basic Nodes

Must-Have Add-Ons for Building Node Trees

Making Use of Node Primitives

Distributing Instances onto a Mesh

Working with the Spreadsheet in Blender

Creating and Modifying Text in the Geometry Node Editor

Editing Curves with Nodes

Manipulating a Mesh Using Geometry Nodes

Creating a Procedural Plant Generator

Creating a Procedural Spiderweb Generator

Constructing a Procedural LED Panel

Tips and Tricks for the Geometry Node Editor

Troubleshooting the Most Common Problems in Geometry Nodes

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