Procedural 3D Modeling Using Geometry Nodes in Blender
Geometry nodes is the new hot topic in Blender. If you are planning to professional CG work, you must have this Blender tool handy. This easy-to-use geometry node editor is used for procedural modeling and procedurally editing a mesh to your liking. In this book you'll learn the basics as well as the intermediate steps to this exciting update.
Offered by
Difficulty Level
Intermediate
Completion Time
9h24m
Language
English
About Book
Who Is This Book For?
If you are a CG Artist or follow modeling careers like that of an environment artist or even a CG generalist in the cinematography industry and you are looking to get into learning a node-based modeling workflow using Geometry Nodes in Blender, this is the perfect book for you. You will need a basic knowledge of the fundamentals of Blender, for example, knowing the specific workflow of material nodes and being able to apply this knowledge to your projects. To get the most out of this book, you should have a basic understanding of Blender's shortcut system and some modeling experience.
Procedural 3D Modeling Using Geometry Nodes in Blender
- About Book
- Who Is This Book For?
- Book Content
Book content
chapters • 9h24m total length
An Introduction to Geometry Nodes
Understanding the Functionalities of Basic Nodes
Must-Have Add-Ons for Building Node Trees
Making Use of Node Primitives
Distributing Instances onto a Mesh
Working with the Spreadsheet in Blender
Creating and Modifying Text in the Geometry Node Editor
Editing Curves with Nodes
Manipulating a Mesh Using Geometry Nodes
Creating a Procedural Plant Generator
Creating a Procedural Spiderweb Generator
Constructing a Procedural LED Panel
Tips and Tricks for the Geometry Node Editor
Troubleshooting the Most Common Problems in Geometry Nodes
Related Resources
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