Book Content
chapters • 9h52m total length
1. Up and running with Reinforcement Learning
2. Balancing Cart Pole
3. Playing ATARI Games
4. Simulating Control Tasks
5. Building Virtual Worlds in Minecraft
6. Learning to Play Go
7. Creating a Chatbot
8. Generating a Deep Learning Image Classifier
9. Predicting Future Stock Prices
10. Looking Ahead














