Book Content
chapters • 12h total length
1. Python’s Integration with Blender
2. Python Entities and APIs
3. Creating Your Add-Ons
4. Exploring Object Transformations
5. Designing Graphical Interfaces
6. Structuring Our Code and Add-Ons
7. The Animation System
8. Animation Modifiers
9. Animation Drivers
10. Advanced and Modal Operators
11. Object Modifiers
12. Rendering and Shaders














