Book Content
chapters • 17h total length
1. Getting Started with a Raspberry Pi Computer
2. Starting with Python Strings, Files, and Menus
3. Using Python for Automation and Productivity
4. Creating Games and Graphics
5. Creating 3D Graphics
6. Using Python to Drive Hardware
7. Sense and Display Real-world Data
8. Creating Projects with the Raspberry Pi Camera Module
9. Building Robots
10. Interfacing with Technology














