Book Content
chapters • 10h4m total length
1. What You Need to Know Before Rigging and Animating
2. Comparing Adobe Character Animator to Other Animation Apps
3. Preparing a Character Rig in Photoshop
4. Importing and Tagging Your Character
5. Creating Control Handles and Behaviors
6. Physics, Behaviors, and Meshes
7. Assigning Mouths and Props with Triggers and Swap Sets
8. Refining Layers and Exploring Optional Rig Features
9. Working with Preset Actions
10. Animating a Simple Sequence
11. Rearranging, Polishing, and Enhancing Our Sequence
12. Exporting, Editing, and Sharing Your Character Animator Sequence
13. Additional Character Animator Tools and Features














