Book

Sculpting the Blender Way

Sculpting is an artist-friendly approach to 3D modeling that focuses on the use of brushes instead of technical knowledge. This book will teach you everything you need to know about Blender’s core sculpting workflows, how to customize and use brushes, and how to create sculptures with this amazing free 3D software.

Offered byPackt Logo

Difficulty Level
Intermediate
Completion Time
16h44m approx.
Language
English
Certification
Not available

About Course

Book Content

chapters 16h44m total length

1. Exploring Blender’s User Interface for Sculpting
2. Overview of Blender’s Sculpting Workflows
3. Sculpting a Simple Character Head with Basic Brushes
4. How to Make a Base Mesh for a 3D Sculpture
5. Learning the Power of Subdivision and the Multiresolution Workflow
6. Using Advanced Features and Customizing the Sculpting Brushes
7. Making Eyeballs
8. Making Accessories and Clothing
9. Creating Teeth, Eyebrows, and Hair
10. Rendering Sculptures for your Portfolio

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