Book

Shading, Lighting, and Rendering with Blender EEVEE

This book will guide you through creating amazing works of art in Blender using lighting, shading, and rendering. Intermediate-level users will be able to get up and running with Blender 3.0, understanding how to iterate on works quickly, efficiently, and with maximum artistic integrity.

Offered byPackt Logo

Difficulty Level
Intermediate
Completion Time
12h28m approx.
Language
English
Certification
Not available

About Course

Book Content

chapters 12h28m total length

1. Introducing EEVEE – A Real-Time Rendering Engine
2. Creating Materials Fast with EEVEE
3. Lights, Camera...
4. Non-Physical Rendering
5. Setting Up an Environment with Geometry Nodes
6. Screen Space Reflections – Adding Reflection to the Water
7. Faking Camera Effects for Better Renders
8. Using Alphas for Details
9. Lighting an Interior Scene
10. Working with Irradiance Volumes and Cubemaps for More Accurate Rendering
11. Kitbashing – Adding Details Fast
12. Special Effects with EEVEE – Fire and Smoke
13. Exploring the Wide World of Blender

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