Squeaky Clean Topology in Blender
This book teaches you how to make clean topology, starting with a quick look at modeling in Blender, before moving on to the basics of topology. With the basics out of the way, it applies to specific examples of both deforming and non-deforming meshes, preparing you for models of all shapes and purposes.
Offered by
Difficulty Level
Intermediate
Completion Time
8h16m
Language
English
About Book
Who Is This Book For?
This book is for character modelers, sculptors, poly modelers, and hard surface modelers. Whether you're looking for an introduction to modeling, optimizing high poly or sculpted models, or just a deeper dive into the subject of topology, this book will walk you through the topology workflow from beginning to end.
Squeaky Clean Topology in Blender
- About Book
- Who Is This Book For?
- Book Content
Book content
chapters • 8h16m total length
Navigating and Modeling in Blender
The Fundamentals of Topology
Deforming Topology
Improving Topology Using UV Maps
Topology on a Humanoid Head
Topology on a Humanoid Body
Topology on a Hard Surface
Optimizing Geometry for a Reduced Triangle Count
Related Resources
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