Book

Squeaky Clean Topology in Blender

This book teaches you how to make clean topology, starting with a quick look at modeling in Blender, before moving on to the basics of topology. With the basics out of the way, it applies to specific examples of both deforming and non-deforming meshes, preparing you for models of all shapes and purposes.

Offered byPackt Logo

Difficulty Level

Intermediate

Completion Time

8h16m

Language

English

About Book

Who Is This Book For?

This book is for character modelers, sculptors, poly modelers, and hard surface modelers. Whether you're looking for an introduction to modeling, optimizing high poly or sculpted models, or just a deeper dive into the subject of topology, this book will walk you through the topology workflow from beginning to end.

Book content

chapters 8h16m total length

Navigating and Modeling in Blender

The Fundamentals of Topology

Deforming Topology

Improving Topology Using UV Maps

Topology on a Humanoid Head

Topology on a Humanoid Body

Topology on a Hard Surface

Optimizing Geometry for a Reduced Triangle Count

Related Resources

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