Book

Swift 3 Game Development

Offered byPackt Logo

Difficulty Level
Intermediate
Completion Time
8h36m approx.
Language
English
Certification
Not available

About Course

Book Content

chapters 8h36m total length

1. Designing Games with Swift
2. Sprites, Camera, Action!
3. Mix in the Physics
4. Adding Controls
5. Spawning Enemies, Coins, and Power-Ups
6. Generating a Never-Ending World
7. Implementing Collision Events
8. Polishing to a Shine – HUD, Parallax Backgrounds, Particles, and More
9. Adding Menus and Sounds
10. Standing Out in the Crowd with Advanced Features
11. Choosing a Monetization Strategy
12. Integrating with Game Center
13. Ship It! Preparing for the App Store and Publication

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