Book Content
chapters • 11h36m total length
1. Quickstart: Our first 3D scene
2. Customizing Studio
3. Posing characters
4. Creating new characters with morphs
5. Rendering
6. Finding and installing content
7. Navigating the studio environment
8. Building a full scene
9. Lighting: where it all happens
10. Hyper-realism: the Reality plug-in
11. Customizing your figures with 3D software
12. Animation
13. Appendix: Installing and configuring Studio














