Book

Unity 2017 Game AI programming

Whether you are developing traditional, serious, educational, or any other kind of game, understanding how to apply artificial intelligence can take the fun-factor to the next level! This book will not only uncover the newly released features in Unity 2017 but also teach you how to implement it in your game. Moreover, you will be working with different AI concepts and will help you to use it in your game to make it more awesome.

Offered byPackt Logo

Difficulty Level
Intermediate
Completion Time
8h28m approx.
Language
English
Certification
Not available

About Course

Book Content

chapters 8h28m total length

1. The Basics of AI in Games
2. Finite State Machines and You
3. Implementing Sensors
4. Finding Your Way
5. Flocks and Crowds
6. Behavior Trees
7. Using Fuzzy Logic to Make Your AI Seem Alive
8. How It All Comes Together

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