Book

Unity 2021 Cookbook

Unity 2021 Cookbook is a practical guide with recipes covering a wide variety of Unity’s essential features. This new edition has been fully updated for Unity 2021 to help you discover not only the latest features but also modern game development practices.

Offered byPackt Logo

Difficulty Level

Intermediate

Completion Time

27h12m

Language

English

About Book

Who Is This Book For?

If you’re a Unity developer looking for better ways to resolve common recurring problems with recipes, then this book is for you. Programmers dipping their toes into multimedia features for the first time will also find this book useful. Before you get started with this Unity engine book, you’ll need a solid understanding of Unity’s functionality and experience with programming in C#.

Book content

chapters 27h12m total length

Displaying Data with Core UI Elements

Responding to User Events for Interactive UIs

Inventory and Advanced UIs

Playing and Manipulating Sounds

Creating 3D Objects, Terrains, Textures and Materials

2D Animation and Physics

Characters, GameKits, and Starter Assets

Web Server Communication and Online Version Control

Controlling and Choosing Positions

Navigation Meshes and Agents

Cameras and Rendering Pipelines

Shader Graphs and Video Players

Advanced Topics – Gizmos, Automated Testing, and More

Particles Systems and Other Visual Effects

Virtual and Augmented Reality (VR/AR)

Related Resources

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