Unity 2021 Cookbook
Unity 2021 Cookbook is a practical guide with recipes covering a wide variety of Unity’s essential features. This new edition has been fully updated for Unity 2021 to help you discover not only the latest features but also modern game development practices.
Offered by
Difficulty Level
Intermediate
Completion Time
27h12m
Language
English
About Book
Who Is This Book For?
If you’re a Unity developer looking for better ways to resolve common recurring problems with recipes, then this book is for you. Programmers dipping their toes into multimedia features for the first time will also find this book useful. Before you get started with this Unity engine book, you’ll need a solid understanding of Unity’s functionality and experience with programming in C#.
Unity 2021 Cookbook
- About Book
- Who Is This Book For?
- Book Content
Book content
chapters • 27h12m total length
Displaying Data with Core UI Elements
Responding to User Events for Interactive UIs
Inventory and Advanced UIs
Playing and Manipulating Sounds
Creating 3D Objects, Terrains, Textures and Materials
2D Animation and Physics
Characters, GameKits, and Starter Assets
Web Server Communication and Online Version Control
Controlling and Choosing Positions
Navigation Meshes and Agents
Cameras and Rendering Pipelines
Shader Graphs and Video Players
Advanced Topics – Gizmos, Automated Testing, and More
Particles Systems and Other Visual Effects
Virtual and Augmented Reality (VR/AR)
Related Resources
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