Book

Unity 5.x Shaders and Effects Cookbook

Offered byPackt Logo

Difficulty Level

Intermediate

Completion Time

8h

Language

English

About Book

Who Is This Book For?

Unity Effects and Shader Cookbook is written for developers who want to create their first Shaders in Unity 5 or wish to take their game to a whole new level by adding professional post-processing effects. A solid understanding of Unity is required.

Book content

chapters 8h total length

Shaders and its properties

Surface shaders and texture mapping

Understanding lighting models

Physically Based Rendering in Unity5

Vertex modifiers

Fragment shaders: water and glass

Mobile Shader Adjustment

Screen Effects with Unity Render Texture

Gameplay and Screen Effects

Advanced shading techniques

Related Resources

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