Difficulty Level
Intermediate
Completion Time
6h40m
Language
English
About Book
Who Is This Book For?
This book is targeted at hobbyists, students, and game development professionals familiar with the Unity basics, looking to extend their skills and knowledge in the field of real-time game animation. You will need to be familiar with level design and basic scripting in C# and have a good knowledge of game development.
Unity Animation Essentials
- About Book
- Who Is This Book For?
- Book Content
Book content
chapters • 6h40m total length
Animation Fundamentals
Sprite Animation
Native Animation
Non-Character Animation with Mecanim
Character Animation Fundamentals
Advanced Character Animation
Animation Curves, Movies and Blend Shapes
Related Resources
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