Book

Unity Artificial Intelligence Programming

Unity 2018 provides game and app developers with a variety of tools to implement Artificial Intelligence(AI). Leveraging these tools via Unity's API allows limitless possibilities for creating your game's worlds and characters. This edition will break down AI into simple concepts to give you a fundamental understanding of the topic to build upon.

Offered byPackt Logo

Difficulty Level

Intermediate

Completion Time

8h12m

Language

English

About Book

Who Is This Book For?

This book is intended for Unity developers with a basic understanding of C# and the Unity editor. Whether you're looking to build your first game or are looking to expand your knowledge as a game programmer, you will find plenty of exciting information and examples of game AI in terms of concepts and implementation.

Book content

chapters 8h12m total length

Introduction to AI

Finite State Machines

Randomness and Probability

Implementing Sensors

Flocking

Path Following and Steering Behaviors

A* Pathfinding

Navigation Mesh

Behavior Trees

Machine Learning

Putting It All Together

Related Resources

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