Unity Artificial Intelligence Programming
Unity 2018 provides game and app developers with a variety of tools to implement Artificial Intelligence(AI). Leveraging these tools via Unity's API allows limitless possibilities for creating your game's worlds and characters. This edition will break down AI into simple concepts to give you a fundamental understanding of the topic to build upon.
Offered by
Difficulty Level
Intermediate
Completion Time
8h12m
Language
English
About Book
Who Is This Book For?
This book is intended for Unity developers with a basic understanding of C# and the Unity editor. Whether you're looking to build your first game or are looking to expand your knowledge as a game programmer, you will find plenty of exciting information and examples of game AI in terms of concepts and implementation.
Unity Artificial Intelligence Programming
- About Book
- Who Is This Book For?
- Book Content
Book content
chapters • 8h12m total length
Introduction to AI
Finite State Machines
Randomness and Probability
Implementing Sensors
Flocking
Path Following and Steering Behaviors
A* Pathfinding
Navigation Mesh
Behavior Trees
Machine Learning
Putting It All Together
Related Resources
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