Book
Unity Artificial Intelligence Programming
Unity AI Programming provides you with a variety of tools to implement artificial intelligence and leveraging these tools allows limitless possibilities for creating your own games. This book will break down AI into simple concepts to give you a fundamental understanding of the core topics, and practical guidance for implementing them.
Offered by
Difficulty Level
Intermediate
Completion Time
10h16m
Language
English
About Book
Who Is This Book For?
This Unity artificial intelligence book is for Unity developers with a basic understanding of C# and the Unity Editor who want to expand their knowledge of AI Unity game development.
Unity Artificial Intelligence Programming
- About Book
- Who Is This Book For?
- Book Content
Book content
chapters • 10h16m total length
Introduction to AI
Finite State Machines
Randomness and Probability
Implementing Sensors
Flocking
Path Following and Steering Behaviors
A* Pathfinding
Navigation Mesh
Behavior Trees
Procedural Content Generation
Machine Learning in Unity
Putting It All Together
Related Resources
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