Difficulty Level
Intermediate
Completion Time
9h40m
Language
English
About Book
Who Is This Book For?
If you are a Unity developer looking to get to grips with the character animation specific tools, a 3D software user who is new to Unity, or a beginner game developer who is interested in character animation and interaction, this book is ideal for you. Some experience with either the Unity interface or basic 3D coordinates is recommended, but not required.
Unity Character Animation with Mecanim
- About Book
- Who Is This Book For?
- Book Content
Book content
chapters • 9h40m total length
"The Zombie Attacks"
"Quickstart Rigging in 3ds max and Maya"
"Interacting with the environment"
"Working with Motion Capture"
"Retargeting Animation"
"Talking Heads"
"Controlling Player Animations with Blend Trees"
"Ragdoll Physics"
"Controlling Enemy Animation with AI and triggers"
Related Resources
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