Book

Unity Character Animation with Mecanim

Offered byPackt Logo

Difficulty Level

Intermediate

Completion Time

9h40m

Language

English

About Book

Who Is This Book For?

If you are a Unity developer looking to get to grips with the character animation specific tools, a 3D software user who is new to Unity, or a beginner game developer who is interested in character animation and interaction, this book is ideal for you. Some experience with either the Unity interface or basic 3D coordinates is recommended, but not required.

Book content

chapters 9h40m total length

"The Zombie Attacks"

"Quickstart Rigging in 3ds max and Maya"

"Interacting with the environment"

"Working with Motion Capture"

"Retargeting Animation"

"Talking Heads"

"Controlling Player Animations with Blend Trees"

"Ragdoll Physics"

"Controlling Enemy Animation with AI and triggers"

Related Resources

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