Book
Unity Game Optimization
Unity is a powerful game engine. However, producing a performant product requires additional knowledge. This book is a comprehensive introduction to optimization techniques and best practices. By the end of the book you will be able to apply all the major optimization techniques and be able to produce faster and high performant games.
Offered by
Difficulty Level
Intermediate
Completion Time
13h28m
Language
English
About Book
Who Is This Book For?
The book is intended for intermediate Unity game developers who wants to maximize the performance of their game. The book assumes familiarity with C# programming.
Unity Game Optimization
- About Book
- Who Is This Book For?
- Book Content
Book content
chapters • 13h28m total length
Evaluating Performance Problems
Scripting Strategies
The Benefits of Batching
Optimize Your Art Assets
Faster Physics
Dynamic Graphics
Optimizations for Virtual and Augmented Reality
Masterful Memory Management
The Data-Oriented Technology Stack
Tactical Tips and Tricks
Related Resources
Access Ready-to-Use Books for Free!
Get instant access to a library of pre-built books—free trial, no credit card required. Start training your team in minutes!