Book

Unity Game Optimization

Unity is a powerful game engine. However, producing a performant product requires additional knowledge. This book is a comprehensive introduction to optimization techniques and best practices. By the end of the book you will be able to apply all the major optimization techniques and be able to produce faster and high performant games.

Offered byPackt Logo

Difficulty Level

Intermediate

Completion Time

13h28m

Language

English

About Book

Who Is This Book For?

The book is intended for intermediate Unity game developers who wants to maximize the performance of their game. The book assumes familiarity with C# programming.

Book content

chapters 13h28m total length

Evaluating Performance Problems

Scripting Strategies

The Benefits of Batching

Optimize Your Art Assets

Faster Physics

Dynamic Graphics

Optimizations for Virtual and Augmented Reality

Masterful Memory Management

The Data-Oriented Technology Stack

Tactical Tips and Tricks

Related Resources

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